Introducing RealFlow 10

November 30, 2016 News, Technology 0 Comments

We are starting right off! First and foremost we would like to tell you about the most important improvement: Our new fluid simulation flagship is not named RealFlow 2016, but RealFlow 10. Long-time users will remember the good old days of RF3, RF4, RF5. So this is the 10th released version of the software!

But, there are a few more things you should know. We have also prepared some intro videos to help you to get a better idea of these novelties – just watch them while reading the information provided here.


The biggest change is certainly the extension of our super-fast Dyverso simulation engine. Dyverso has turned into a multi-physics system for fluids, granular substances, and rigid and elastic bodies.

Of course, we have also fine-tuned the solver and with RealFlow 10 you will experience a speed bump with both CPU (x1.5) and GPU (x2.0). Collision detection has also been improved with a new option for objects (“Continuous Collision Detection”).


RealFlow’s large-scale fluid simulator is now up to 2x faster. Especially scenes with large amounts of particles will benefit from our efforts to accelerate Hybrido. Memory footprint has also been reduced drastically, and the entire Hybrido pipeline is fully OpenVDB-based. Furthermore, the simulation of foam is more realistic now.

GUI and Workflow Improvements

RealFlow 10’s new project manager and scene tagging system helps you to get along with large amounts of projects and different versions easily. Built-in functions allow you to copy entire projects, add screenshots, and descriptions. And if you want to share your work just use the “Pack & Go” function. This nice little helper will pack everything into a ZIP file – even textures, Maxwell materials, HDRs for image-based lighting, objects, and so on. The best thing? You decide what’s finally inside the archive simply by ticking a few check-boxes.

Are you tired of opening, updating, and closing RealFlow’s “Export Central”? If your answer is yes then you should definitely take a look at the new “Export” tab. Every simulation node has this neat little thing now and it lets you define your export resources, paths, channels, etc. directly for single nodes or node selections.

Long-time users have to be strong now: the @ prefix for parameters has gone. Almost. These associated parameters are now grouped and this care for better readability. If you do not want to let go the @ prefix we have a lifeline for you: in RealFlow’s preferences (“Parameter”) you can reactivate the @ character. Are you feeling better now?


Our Alembic files now support the (much faster) Ogawa backend. This small detail makes a huge difference, because you are now able to work with RealFlow files in almost any environment.

The “k Volume” is no longer restricted to boring cubes, but accepts any object as a merciless particle killer. Force-based daemons have a similar option and now the falloff can have the shape of any arbitrary object.

The “Quick Access Tool” lets you browse through RealFlow’s commands and tools by entering a name or a part of it. No more searching for commands, tools, or nodes. Just hit Ctrl/Cmd + 1 and enter a command’s name or a part of it, and RealFlow will find what you are searching for.

Last, but not least, we have fixed many, many bugs.